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DT @ Digital Life 2007 - Novint Falcon Game Controller
Deep Thought staff writer Uchendu Nwachukwu (AKA UnnDunn) recently visited Digital Life 2007 in New York City to test out the latest wares from major technology companies. He also had the opportunity to speak with representatives from some of the exhibitors. Previous interviews we have posted discuss the FordSync in-car entertainment system and the Gateway One all-in-one PC. In this interview, UnnDunn discusses the Novint Falcon game controller.
The Novint Falcon is unlike other input devices on the market. It’s not a mouse, trackball, or joystick. Instead, it is described as being a “small robot” that provides “three-dimensional force feedback,” according to Novint’s web site. The Novint Falcon is currently available, and is now also available at CompUSA stores.
Anyway, enough of me writing about it; let’s listen in as UnnDunn gathers details about the Novint Falcon, including information on pricing, availability, compatibility, and more.
Click here to listen - MP3 format; 1.6 MB
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Team Fortress 2: Of Teams and Fortresses
"If fighting is sure to result in victory, then you must fight!"
-The Soldier
"Heh heh, cry some more."
-The Heavy Weapons Guy
"I solve practical problems, like 'how do I stop some big, mean mother-hubber from tearing me a structurally superfluous new behind?"
-The Engineer
There’s no denying that Valve Software is a household name in video games, though I doubt anyone was going to do it anyway. Despite their dishearteningly slow development process (never heard at Valve: “Hurry up guys, we’ve got a deadline to meet!"), nearly every game they create is considered excellent (oops, I mean pwnsome!) The interesting thing is that most of their games have roots in unlikely sources, usually mods to their own, or to other games. Team Fortress is one such game.
What started as a mod to Quake became a standalone game in its own right once Valve bought the company that created it. That certainly doesn’t sound impressive at all, but what Team Fortress was isn’t what’s important; the important bit is what they’ve done to the game to get Team Fortress 2.
For those who don’t know, the gameplay in Team Fortress involves two components: teams, and fortresses. Most maps involve team-based gameplay either involving command posts (where one team attacks and the other defends,) or flags (you know what CTF is, you just do.) That gameplay hasn’t changed much at all in the sequel, the Valve one, if you will.
What makes TF2 so amazing…
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New release watch: Bridge Construction Set & YAI updates
We’ve got a couple new releases to tell you about; lucky you!
Bridge Construction Set 1.36
Bridge Construction Set is, as its name suggests, a shareware bridge construction simulatior game. The point is to construct a bridge that won’t collapse. Bridge Construction Set comes with over 40 levels, plenty of bridge construction types and materials, a level editor, and more. If you have an interest in bridge construction, you may want to check it out; it sounds like fun!
Version 1.36 now supports Intel-based Macs and fixes a number of bugs.
The skinny
Requires:
Windows 98 or higher; Linux; Mac OS X
Intel, AMD, or PowerPC G3 800 MHz processor
OpenGL Compatible 3D Graphics card with 32 MB VRAM
128 MB RAM
20.1 MB hard disk space
Price:$19.95 US; free demo available
From: Cronic Logic
YAI (You Are Invited) 1.2
If you use your Mac in a corporate environment, you may appreciate this one. YAI—or You Are Invited—takes meeting invites sent from Outlook, Google Calendar, and other sources, and translates them for use in iCal.
Version 1.2 is available today; it fixes incompatibilities that exist between Microsoft Exchange-style invites and iCal, and is a free update for registered YAI users.
The skinny
Requires:
Mac OS X 10.4
Apple Mail, iCal, Address Book
Price:2 Great Britian Pounds (or $4.08 US); free demo available
From: John Maisey
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The Steam Community is Open
On September 12, Valve Software, Inc. launched the new Community feature of their Steam digital-distribution software. This release follows a beta period lasting several months. The Steam client software updates automatically, so the new features have been rolled out to almost all of Valve’s users.
The Steam Community aims to compete with other gaming solutions such as the entrenched Xfire and the up-and-coming Windows Live branch of Xbox Live. At present, the Steam Community only supports Steam games for more advanced features, though any game can be added to the Steam list and receive some basic features, such as in-game instant messaging. Additionally, Steam will also communicate which game and server (if applicable) users are playing, offering quick access to joining the same server. Users can also create groups on Steam and communicate between members of these groups easily.
Expect a comparison here on Deep Thought as soon as Xfire releases their currently Beta update to Xfire In-Game.
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Sony Releases PSP Firmware v3.70
Sony yesterday released the newest version of the Playstation Portable’s firmware, version 3.70 (up from 3.52), for both the PSP-1000 “phatty” and the new PSP-2000 “slim”. This new release includes several large features, including theming support (with theme editor upcoming), simultaneous playback of pictures and music, and the display of shortcut buttons throughout the user interface. The update is available only through Network Update on the PSP’s XMB at the time of this writing, but is expected to be available through sony.com soon.
Currently there are two themes available, though neither are downloadable through an obvious place. Instead, one must go to a part of the Sony Japan website to download them. Further instructions may be found at the linked article.
Opinion, ho: Neither of the themes are better than the default, in my opinon, but they do show off what different kinds of styles can be made (a simple color-scheme change like Pink or something more drastic like Cookie.) Whether this takes off hinges entirely on the theme editor; no one wants to leave the themes entirely to Sony (indeed they haven’t; theming is possible through homebrew, but then again, so is bricking the PSP.) The good thing is…
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more stuff
- DT @ Digital Life 2007 - Novint Falcon Game Controller
- Team Fortress 2: Of Teams and Fortresses
- New release watch: Bridge Construction Set & YAI updates
- The Steam Community is Open
- Sony Releases PSP Firmware v3.70
- Guitar Hero III - coming soon to a Mac or PC near you!
- A couple little-known, open source, cross-platform 3D games
- Xbox 360 HD DVD Player
- The Best Game Ever?
- Going on a Trip
- Off To The Grand Canyon and Las Vegas
- World of Warcraft Jepordy!
- Xbox 360 to be released at 12:01 AM
- Nintendo reveals Revolution controller
- Cyan Worlds Inc Says Goodbye
- PSP Hits Stores In The UK And Down Under
- Mario’s First Experiences Speed Running
- Playtesting Infected on the PSP
- Microsoft officially unveils the next Xbox
- EA Shows off Next Generation of Madden
- It seems EA is feeling some competition.
- The Apple Motion Sensor as game controller
- Tiger to bring improved 3D performance
- Doom 3 for Mac reportedly sluggish
- New nVidia Forceware drivers release
- Blizzard Entertainment disables over 1,000 WoW accounts
- Physics Processing Unit to revolutionise gaming
- nVidia first with 64bit WHQL drivers
- The restructuring of Sports Videogames continues
- World of Warcraft doing huge numbers
- Doom 3 for Mac out March 14th
- Classic Doom Kickassness
- XBOX and Halo, how did they gain success?
- Peer pressure is a powerful thing.
- I totally f-ing called it!
- Season’s Greetings!








