journal: fun

Tomorrow is Wednesday, and You Know What That Means

Yes, that’s right, a new Zero Punctuation episode is released. Remember class, it’s okay to Laugh Out Loud as you young people say, just remember to take notes because there will be a test on it tomorrow. It’s recommended that you review previous editions in the archives to help prepare yourself for the test.

In other news, I went on a nostalgia trip this week when I found my old Rollercoaster Tycoon disc. It actually installed, and then showed me why 2D isometric perspective could not have died sooner. Imagine trying to line up two sections of path in three dimensions, except you have no depth perception at all and you have to stand 20 feet away from whatever it is you’re constructing. Yeah.

I’m not the guy to go to for old school gaming, let me tell you.



DT @ Digital Life 2007 - Novint Falcon Game Controller

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Deep Thought staff writer Uchendu Nwachukwu (AKA UnnDunn) recently visited Digital Life 2007 in New York City to test out the latest wares from major technology companies. He also had the opportunity to speak with representatives from some of the exhibitors. Previous interviews we have posted discuss the FordSync in-car entertainment system and the Gateway One all-in-one PC. In this interview, UnnDunn discusses the Novint Falcon game controller.

The Novint Falcon is unlike other input devices on the market. It’s not a mouse, trackball, or joystick. Instead, it is described as being a “small robot” that provides “three-dimensional force feedback,” according to Novint’s web site. The Novint Falcon is currently available, and is now also available at CompUSA stores.

Anyway, enough of me writing about it; let’s listen in as UnnDunn gathers details about the Novint Falcon, including information on pricing, availability, compatibility, and more.

Click here to listen - MP3 format; 1.6 MB



Team Fortress 2: Of Teams and Fortresses

"If fighting is sure to result in victory, then you must fight!"
-The Soldier

"Heh heh, cry some more."
-The Heavy Weapons Guy

"I solve practical problems, like 'how do I stop some big, mean mother-hubber from tearing me a structurally superfluous new behind?"
-The Engineer

There’s no denying that Valve Software is a household name in video games, though I doubt anyone was going to do it anyway. Despite their dishearteningly slow development process (never heard at Valve: “Hurry up guys, we’ve got a deadline to meet!"), nearly every game they create is considered excellent (oops, I mean pwnsome!) The interesting thing is that most of their games have roots in unlikely sources, usually mods to their own, or to other games. Team Fortress is one such game.

What started as a mod to Quake became a standalone game in its own right once Valve bought the company that created it. That certainly doesn’t sound impressive at all, but what Team Fortress was isn’t what’s important; the important bit is what they’ve done to the game to get Team Fortress 2.

For those who don’t know, the gameplay in Team Fortress involves two components: teams, and fortresses. Most maps involve team-based gameplay either involving command posts (where one team attacks and the other defends,) or flags (you know what CTF is, you just do.) That gameplay hasn’t changed much at all in the sequel, the Valve one, if you will.

What makes TF2 so amazing…
(Continue)



New release watch: Bridge Construction Set & YAI updates

We’ve got a couple new releases to tell you about; lucky you!

Bridge Construction Set 1.36

Bridge Construction Set is, as its name suggests, a shareware bridge construction simulatior game. The point is to construct a bridge that won’t collapse. Bridge Construction Set comes with over 40 levels, plenty of bridge construction types and materials, a level editor, and more. If you have an interest in bridge construction, you may want to check it out; it sounds like fun!

Version 1.36 now supports Intel-based Macs and fixes a number of bugs.

The skinny

Requires:
Windows 98 or higher; Linux; Mac OS X
Intel, AMD, or PowerPC G3 800 MHz processor
OpenGL Compatible 3D Graphics card with 32 MB VRAM
128 MB RAM
20.1 MB hard disk space

Price:$19.95 US; free demo available

From: Cronic Logic

YAI (You Are Invited) 1.2

If you use your Mac in a corporate environment, you may appreciate this one. YAI—or You Are Invited—takes meeting invites sent from Outlook, Google Calendar, and other sources, and translates them for use in iCal.

Version 1.2 is available today; it fixes incompatibilities that exist between Microsoft Exchange-style invites and iCal, and is a free update for registered YAI users.

The skinny

Requires:
Mac OS X 10.4
Apple Mail, iCal, Address Book

Price:2 Great Britian Pounds (or $4.08 US); free demo available

From: John Maisey



The Steam Community is Open

On September 12, Valve Software, Inc. launched the new Community feature of their Steam digital-distribution software. This release follows a beta period lasting several months. The Steam client software updates automatically, so the new features have been rolled out to almost all of Valve’s users.

The Steam Community aims to compete with other gaming solutions such as the entrenched Xfire and the up-and-coming Windows Live branch of Xbox Live. At present, the Steam Community only supports Steam games for more advanced features, though any game can be added to the Steam list and receive some basic features, such as in-game instant messaging. Additionally, Steam will also communicate which game and server (if applicable) users are playing, offering quick access to joining the same server. Users can also create groups on Steam and communicate between members of these groups easily.

Expect a comparison here on Deep Thought as soon as Xfire releases their currently Beta update to Xfire In-Game.

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The Steam Community’s main page from within Steam


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